🕐 18:54 🌅 Nacht ☀️ 07:26:00 - 16:51:00

Spielerhandbuch

Overview · To the start page
Spielerhandbuch
Zur Startseite
Getting started

Club

Hold scrapyards together with friends and share special resources

A club is a group of up to 10 players. Together you hold a club scrapyard and share the special resources.

Founding

Under Profile → Edit → Club you found a club for free. You need a name (3–30 characters) and a tag (2–5 characters). Each of them exists only once. Whoever founds the club is the club leader. You can only ever be in one club.

Inviting and joining

  • The club leader invites with the star icon in the friends list. You can only invite friends who are not in a club yet.
  • The invitation arrives as a message. It offers Join or Decline. You can also see open invitations under Profile → Edit.
  • Anyone who leaves a club or is expelled cannot join or found a club for 7 days.

Display

The profile shows the club as Name [Tag]. One click on it opens the club overview with all members, their shares and the split of the special resources. In the ranking the tag appears behind the name.

Robots in the club

  • You contribute robots in the scrapyard through the Club: crew/scouts block. That is only possible after 3 days of membership.
  • Whatever you contribute is your share. Losses in battle are taken from all shares evenly by percentage.
  • Only the club leader attacks, scouts and takes over yards. Every member may send support to the club scrapyard.
  • More about that on the Scrapyard page.

Splitting the special resources

The default is automatic: every piece is handed out according to the contributed robots. The club leader can switch to fixed percentages (100 % in total). Every change goes out as a message to all members. If one kind is full for you, you get a different one. If your whole special storage is full, the piece goes to another member.

Leaving, expulsion, dissolution

  • Anyone who leaves or is expelled gets their robots back, minus their share of the losses. Whatever sits at home in the club depot arrives at once. Whatever stands on the club scrapyard takes 1 hour to march home.
  • As long as club robots are on the move, leaving and expelling are not possible.
  • If the club leader leaves, the member with the longest membership takes over.
  • If the last member leaves, the club is dissolved. A club scrapyard then falls to the system.

Messages to the club

If you enter the club name or the [tag] as the recipient, all members get the message. The subject starts with the tag, and a reply goes out to everyone again. That is how you get a group chat. Attacks on the club scrapyard are reported to all members.

In sitter mode the club cannot be managed.